3 Team

GAME-ON

2 [Replacement]

3.2 A match organiser may authorise matches to be played with fewer than 15 players in each team.

Replaced by:

3.2 A match organiser may authorise matches to be played with fewer than 15 players in each team with a minimum of 10. Teams must be equal in number

13 [Replacement]

3.13 Scrums will become uncontested if either team cannot field a suitably trained front row or if the referee so orders.

Replaced by:

3.13 Even from the start of the match, in the event that either team cannot field a suitably trained front row or if the referee so orders, scrums must be uncontested

14 [Replacement]

3.14 A match organiser may stipulate the conditions under which a game may start with uncontested scrums.

Replaced by:

3.14 A match organiser may stipulate that games can be played with reduced numbers in the scrum, uncontested scrums or the under-19 variation of 1.5m push only. Teams must be equal in number

34 [Replacement]

3.34 A match organiser may implement rolling tactical replacements at defined levels of the game within its jurisdiction. The number of interchanges must not exceed 12. The administration and rules relating to rolling replacements are the responsibility of the match organiser.

Replaced by:

3.34 A match organiser may implement “rolling replacements” whereby players are able to return to the field of play as long as they are not injured. There are no limits on the number of interchanges

Addition:

3.35 A match organiser can also apply the half-game rule whereby all players must play at least half a match.

Addition:

3.36 A match organiser can target specific population groups as a recruitment / retention initiative with weight-based competitions, for example: under 70kg