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Laws of the Game > Laws by number
3 Team

Numbers 3.1 Each team has no more than 15 players in the playing area during play. 3.2 A match organiser may authorise matches to be played with fewer than 15 players in each team. 3.3 A team may make an objection to the referee about the number of players in their opponents’ team. If a team has too many players, the referee orders the captain of that team to reduce the number appropriatel

Laws of the Game > Variations - 7s, 10s, u19, Game On
3 Team

10s1 [Replacement] 3.1 Each team has no more than 15 players in the playing area during play. Replaced by: 3.1 Each team has no more than 10 players in the playing area during play. 2 deleted ... d by: 3.4 A team may nominate up to five replacements. 5 [Replacement] 3.5 For other matche ... d by: 3.5 Match organisers may vary the number of replacements a team may nominate and/or use.

Laws of the Game > Variations - 7s, 10s, u19, Game On
3 Team

Under-19Addition: If a team nominates 22 players, it must have at least six players who can play in the front row so that there is replacement cover for the loose-head prop, hooker and tight-head prop. Addition: 3.35 A player who has been tactically replaced may replace any injured player.

Laws of the Game > Variations - 7s, 10s, u19, Game On
3 Team

Sevens 1 [Replacement] 3.1 Each team has no more than 15 players in the playing area during play. Replaced by: 3.1 Each team has no more than seven players in the playing area during play. 2 deleted 4 [Replacement] 3.4 For international matches, a union may nominate up to eight replacements. Replaced by: 3.4 A team may nominate and use up to five replacements. 5 [Replacement] 3.

Laws of the Game > Variations - 7s, 10s, u19, Game On
3 Team

n 15 players in each team. Replaced by: 3.2 A match organiser may authorise matches to be played with fewer than 15 players in each team with a minimum of 10. Teams must be equal in number 13 [Replacement] 3.13 Scrums will become uncontested if either team cannot field a suitably trained fron ... t that either team cannot field a suitably trained front row or if the referee so orders, scrums mus

Laws of the Game > Match official signals
Touch and team to throw

Raises flag with one arm, moves to the mark of touch and stands there, pointing with the other arm towards the team entitled to throw.

Laws of the Game > Laws of the Game Exam
Law 3: Team

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Laws of the Game > Match official signals
Doctor/Immediate care team needed

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Laws of the Game
Definitions

r an infringement by the opposition. Attacking team The opposition to the team in whose half pla ... r nominated by a team to lead that team, consult the referee and select options relating to refere ... a. Defending team The team in whose half play is taking place. Directly caught A ball caught withou ... y or free-kick or in open play. Team-mates are latched on each side of the ball-carrier in a wedg

Laws of the Game
Playing Charter

s as possible against an opposing team by carrying, passing, kicking and grounding the ball, accordin ... d in the preceding action. For example, a team forced to kick for touch because of its inability to maintain the play is denied the throw-in to the lineout. Similarly, the team knocking the ball on or passin ... e with the team throwing the ball in, although, here again, it is important that these areas of play ca

Laws of the Game
Foreword

The object of the game is that two teams of 15, 10 or seven players each, observing fair play, according to the laws and sporting spirit, should by carrying, passing, kicking and grounding the ball, score as many points as possible, the team scoring the greater number of points being the winne ... s of rugby at an appropriate time, offering them more protection from injury. The age and conten

Laws of the Game > Laws by number
10 Offside and onside in open play

1 A player is offside in open play if that player is in front of a team-mate who is carrying the bal ... s with play; or Sanction: The non-offending team can choose either: Penalty at the place of infringement; or Scrum where the offending team last played the ball. b. Moves forwards towards the ball; or Sanction: The non-offending team can choose either: Penalty at the place of infringement; or Scru

Laws of the Game > Laws by number
7 Advantage

Principle If a team gains an advantage following an infringement by their opponents, the refere ... y be tactical. The non-offending team is free to play the ball as they wish. b. May be territorial. Play ha ... 2 Advantage ends when: a. The referee deems that the non-offending team has gained an advantage. The referee allows play to continue; or b. The referee deems that the non-offending team is unlikel

Laws of the Game > Law application guidelines
Uncontested Scrums - March 2020

Law 3: Team 13. Scrums will become uncontested if either team cannot field a suitably traine ... d scrums after a front row player is temporary replaced for a blood injury the team responsibl ... 5 minutes then the team continues with 15 players. The team must form a scrum with eight player ... e where used)  the team responsible for the uncontested scrums does not lose a playe

Laws of the Game > Laws by number
12 Kick-off and restart kicks

n-kicking team has the option of the kick being retaken or a scrum. Kick-off Kick-offs and restar ... n: The non-kicking team has the option of the kick being retaken or a scrum. 12.3 The opponents of the team who kicked off the match start the second half. 12.4 After a team has scored, their opponents restart play on or behind the centre of the half-way line. Sanction: The non-kicking team ha

Laws of the Game > Laws by number
19 Scrum

r infringement or stoppage. 19.1 Where the game is restarted with a scrum and which team throw ... e of infringement. The non-offending team. A knock-on or throw forward at a lineout; incorrect throw at a lineout; incorrect quick throw. 15 metres in from the mark of touch. The non-offending team. Offside in open play (scrum option). In the scrum zone at the point closest to where the offending team las

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Beach Fives Rugby

y 1.4 Objections to the ground (a) If either team has objections about the ground the captain mus ... 3: Number of Players: The Team 3.1 Maximum: Each team must have no more than five players on the playing area. 3.2 More than the permitted numbers: At any time before or during a match a team captain may make an objection to the referee about the number of players in the opponent’s team. As soo

Laws of the Game > Law application guidelines
Uncontested Scrums - December 2017

s will become uncontested if either team cannot field a suitably trained front row or if the refere ... y or temporary or permanent suspension, the referee will enquire at that time whether the team can continue with contested scrums. If the referee is informed that the team will not be able to contes ... d scrums cannot be replaced. (e) If they are available, a team must have three front row player

Laws of the Game > Laws by number
18 Touch, quick throw and lineout

k throw is disallowed and a lineout is awarded to the same team if: a. A lineout had already been forme ... k of touch is outside the 22, the defending team may take the quick throw inside the 22 but is deeme ... d with a lineout and which team throws in is determined as follows: a. General Event Location of the mar ... h in the opposition’s 22. Either the team did not take the ball into their half, or a tackle, ruck or mau

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Tag Rugby

4 Objections to the ground (a) If either team has objections about the ground the captain must tel ... e and developmental purposes. Law 3: Number of Players - The Team 3.1 Maximum: Each team must hav ... e before or during a match a team captain may make an objection to the referee about the number of players in the opponent’s team. As soon as the referee knows that a team has too many player

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Touch Rugby

4 Objections to the ground (a) If either team has objections about the ground the captain must tel ... e grade and developmental purposes. Law 3: Number of Players - The Team 3.1 Maximum: Each team must hav ... s (a) At any time before or during a match a team captain may make an objection to the referee about the number of players in the opponent’s team. As soon as the referee knows that a team has too man

Laws of the Game > Laws by number
8 Scoring

d between the goal posts if foul play by the opposing team prevents a probable try from being score ... g a team-mate or the ground. 8.5 If the ball goes over the crossbar and over the height of the goal post ... d of play, the score stands. Conversion 8.7 When a try is scored, it gives that team the right to attemp ... s team, apart from a team-mate holding the ball, stay behind the ball when it is kicked and do nothin

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Beach Touch Rugby

s to the ground (a) If either team has objections about the ground the captain must tell the referee befor ... d Rugby Laws of the Game Law 2. 2.2 The ball must be size 4. Law 3: Number of Players: The Team 3.1 Maximum: Each team must have no more than six players on the playing area. Match organisers may var ... s: At any time before or during a match a team captain may make an objection to the referee abou

Laws of the Game > Laws by number
16 Maul

s of a ball carrier and at least one player from each team, bound together and on their feet. A playe ... l not formed Offside at a maul 16.4 Each team has an offside line that runs parallel to the goal lin ... t is on or behind the goal line, the offside line for that team is the goal line. 16.5 A player mus ... e-kick. 16.12 When players of the team who are not in possession of the ball intentionally leav

Laws of the Game > Laws by number
20 Penalty and free-kick

n line (non-offending team decides).Any infringement that takes place outside the playing area whil ... g team’s offside line.Any subsequent infringement by the original offending team after the first penalt ... 5 metres from the touchline.The non-offending team may also choose to take the penalty where the bal ... e, it must be re-taken. Options at a penalty or free-kick 20.3 A team awarded a penalty or free-kic

Laws of the Game > Laws by number
15 Ruck

n at least one player from each team are in contact, on their feet and over the ball whic ... s no lower than their hips. Sanction: Free-kick. Offside at a ruck 15.4 Each team has an offside lin ... t is on or behind the goal line, the offside line for that team is the goal line. At a ruck, the offside line runs through the hindmost point of the hindmost player of either team. The player in the yello

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
XRugby

7-point score. There are no conversions in XRugby.TeamEach team has no more than seven players in the playing area during play. A team may nominate up to five replacements. A team may replace any numbe ... e, two offside lines are created, parallel to the goal lines, one for each team. Each offside line runs through the hindmost body part of the player(s) on the ground. A player from either tea

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Beach Tag Rugby

d (a) If either team has objections about the ground the captain must tell the referee befor ... d Rugby Laws of the Game Law 2. 2.2 The ball must be size 4. Law 3: Number of Players: The Team 3.1 Maximum: Each team must have no more than five players on the playing area. 3.2 More than the permitted numbers: At any time before or during a match a team captain may make an objection to the refere

Laws of the Game > Laws news
Law changes - 1 July 2024

y 2024. From that date, they will be reflected in World Rugby's digital law content.   Offsid ... s, the kicking team - providing they are more than 10m away from the ball alighting - can be put onsid ... y 10.1:  A player is offside in open play if that player is in front of a team-mate who is carryin ... a. An onside team-mate of that player moves past the offside player and is within or has re-entere

Laws of the Game > Laws by number
21 In-goal

e beyond either), a 22-metre drop-out is awarded to the defending team. 21.5 When the ball-carrier ground ... l 21.11 If a team kicks the ball through their opponents’ in-goal from the field of play into touch-in-goal or on or over the dead-ball line, the defending team can choose: a. To have a drop-ou ... d. Exception: An unsuccessful kick at goal or attempted dropped goal. In these cases, the defending tea

Laws of the Game > Laws by number
11 Knock-on or throw forward

Knock-on 11.1 A knock-­on may occur anywhere in the playing area.Sanction: Scrum (if the ball goes into touch, the non-offending team may opt instead for a quick-throw or lineout). 11.2 It is a knock-on when a player, in tackling or attempting to tackle an opponent, makes contact with the ball and the ball goes forward. Sanction: Scrum (if the ball goes into touch, the non-offending team may op

Laws of the Game > Laws by number
17 Mark

k is called correctly, the referee immediately stops the game and awards a free-kick to the tea ... d to the team in possession. 17.7 The free-kick is taken at the following locations:Plac

Laws of the Game > Laws by number
14 Tackle

r the ball. If that point is on or behind the goal line, the offside line for that team is the goa ... k is formed. b. A player on their feet from either team gains possession of the ball and moves awa ... n by the team moving forward prior to the stoppage or, if no team was moving forward, by the attacking team.

Laws of the Game > Laws by number
6 Match officials

e-keeper, the match doctor, the team doctors, the non-playing members of the teams and the ball person ... e. If they cannot agree, the home team appoints a referee. 6.2 If the referee is unable to complet ... e cannot do so, the home team appoints a replacement. Duties of the referee before the match 6. ... n-player 6.10 If the ball or the ball-carrier touches the referee or other non-player and neither tea

Laws of the Game > Laws by number
9 Foul play

l-carrier must not intentionally run into an off-side team-mate to obstruct the opposition. Sanctio ... k. Repeated infringements 9.8 A team must not repeatedly commit the same offence. Sanction: Penalty. 9. ... s of the same team repeatedly commit the same offence, the referee gives a general caution to the tea ... t kicked the ball. Sanction: Penalty. The non-offending team chooses to take the penalty either:A

Laws of the Game > Law application guidelines
Charging into the ruck - February 2010

Players entering a ruck must do so in accordance with the Laws of the Game. Referees are reminded that appropriate binding is a requirement, and charging into a ruck is dangerous play and must be penalised as such. The video clips below all show examples of illegal charges into the ruck. Law text JOINING A RUCK A player joining a ruck must bind on a team-mate or an opponent, using the whol

Laws of the Game > Law application guidelines
IRB Maul Working Group Outcomes - August 2009

4 If the ball carrying team in the maul is moved backwards at or immediately after the formatio ... h officials insist the ball is used. If the player rejoins and binds on the players in front, the tea

Laws of the Game > Law application guidelines
Five key areas of refereeing June 2012

e tackled player immediatelyArriving players from both sides to enter through the gateBall winning tea

Laws of the Game > Law application guidelines
Law Application Guideline - January 2023

n 60 seconds (playing time) from the time the team indicated their intention to do so, even if the bal ... l at penalties – this reduces attacking options by the non-offending team and slows the game down unnecessaril

Laws of the Game > Laws by number
5 Time

n to be taken. 5.8 A team scoring a try may attempt the conversion or may declin